[TCG+OCG] Stun Spellbooks

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[TCG+OCG] Stun Spellbooks

Post by The Godfather on Sat Mar 01, 2014 8:36 pm

I'ts so hard to play this q_q.If you misplay once you are dead !_!.
Any tips on how to make it faster/stronger ?
Deck Screencap
Monsters:
3 Spellbook Magician of Prophecy
3 Kycoo the Ghost Destroyer
2 Breaker the Magical Warrior
2 Jowgen the Spiritualist
1 Charioteer of Prophecy
1 High Priestess of Prophecy

Spellbooks:
3 Spellbook of Seacrets
3 Spellbook Star Hall
2 Spellbook of Power
2 Spellbook Library of the Crescent
2 Spellbook of Master
2 The Grand Spellbook Tower
1 Spellbook of Wisdom
1 Spellbook of Life
1 Spellbook of Eternity

Traps:
3 Breakthrough Skill
2 Reckless Greed
2 Mirror Force
1 Gagagashield
1 Compulsory Evacuation Device
1 Spellbook of Fate

Side Deck :
2 Flying "C"
2 Trap Eater
3 Mystical Space Typhoon
2 Rivalry of Warlords
2 Phoenix Wing Wind Blast
3 Overworked
1 Soul Drain

Extra Deck
1 Number 103: Ragna Zero
2 Number 101: Silent Honor ARK
1 Photon Papilloperative
1 Number 50: Blackship of Corn
1 Diamond Dire Wolf
1 Number 106: Giant Hand
1 Evilswarm Exciton Knight
1 Abyss Dweller
1 Gagaga Cowboy
1 Daigusto Phoenix
2 Herald of Pure Light
2 Gachi Sachi Gantetsu


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Re: [TCG+OCG] Stun Spellbooks

Post by Order of Chaos on Sun Mar 02, 2014 1:08 pm

will play-test this , and tell you.

Edit : Tested , and well the deck lacks speed . I know its supposed to be a stun deck , but its at the level below tier 2.

Traps especially that breakthrough skill slows it down. The same with recless greed.

That was constructive........ lol
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